Difference between revisions of "Message"

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'''Papyrus:''' [[Message Script]]
'''Papyrus:''' [[Message Script]]


=Overview=
Messages create localizable text strings used for message boxes, notifications, text overrides and help text.
Messages create localizable text strings used for message boxes, notifications, text overrides and help text.



Revision as of 02:02, 13 July 2016

Papyrus: Message Script

Overview

Messages create localizable text strings used for message boxes, notifications, text overrides and help text.

Message Object.png

Editor Dialog

  • ID: The editor ID which is used by the Creation Kit.
  • Icon:
  • Owner Quest: Optionally, the Quest that owns this message, if it contains Text Replacement formatting that needs to extract data from the quest.
  • Title: The title of the message. For Text Overrides, fill in the Title and leave the Message Text blank.
  • Swf File:
  • Message Text: The body text of the message. For Notifications, fill in the Message Text and leave the Title blank.
  • Message Box: When checked, the message is displayed as a dialog box that pauses the game and waits for a response. Otherwise the message will be briefly displayed at the top left of the screen.
  • Display Time: The number of seconds the message will be displayed. Only applicable when the message box option is unchecked.
  • Menu Buttons: A list of buttons on the message form. Right click to create a new one.
  • Item Text: The text on the selected button.
  • Item Conditions: A list of conditions that must be satisfied for the selected button to show.

See Also