Difference between revisions of "Model File"
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imported>Qazaaq (Created page with "Category:Editor Reference Category:Game Files '''File Extension:''' <code>.nif</code> The model files are stored in a Gamebryo format called '''N'''et '''I'''mmerse '...") |
imported>Qazaaq m (changed links and added details) |
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'''File Extension:''' <code>.nif</code> | '''File Extension:''' <code>.nif</code> | ||
The model files are stored in a Gamebryo format called '''N'''et '''I'''mmerse '''F'''ile format which can be rendered with a [[Texture File]] or as is. | The model files are stored in a Gamebryo format called '''N'''et '''I'''mmerse '''F'''ile format which can be rendered with a [[Texture File]] or as is. | ||
==Tooling== | == Tooling == | ||
*[https://github.com/niftools | *[https://github.com/niftools NifTools] | ||
*[https://www.blender.org/support | *[https://www.blender.org/support Blender] | ||
*[https://knowledge.autodesk.com/support/3ds-max | *[https://knowledge.autodesk.com/support/3ds-max Autodesk 3DS Max] | ||
*There are other software projects that provide tooling for working texture files. | *There are other software projects that provide tooling for working texture files. | ||
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*[[:Category:Game_Files|Game Files Category]] | *[[:Category:Game_Files|Game Files Category]] | ||
*[[Texture File]] | *[[Texture File]] | ||
*[[Material File]] | |||
[[Category:Editor Reference]] | |||
[[Category:Game Files]] |
Revision as of 19:15, 11 February 2018
File Extension: .nif
The model files are stored in a Gamebryo format called Net Immerse File format which can be rendered with a Texture File or as is.
Tooling
- NifTools
- Blender
- Autodesk 3DS Max
- There are other software projects that provide tooling for working texture files.