Difference between revisions of "Model File"
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The model files are stored in a Gamebryo format called '''N'''et '''I'''mmerse '''F'''ile format which can be rendered with a [[Texture File]] or as is. | The model files are stored in a Gamebryo format called '''N'''et '''I'''mmerse '''F'''ile format which can be rendered with a [[Texture File]] or as is. | ||
These files are also commonly referred to as ''meshes''. | |||
== Tooling == | == Tooling == | ||
*[[Elrich]] | |||
*[https://github.com/niftools NifTools] | *[https://github.com/niftools NifTools] | ||
*[https://www.blender.org/support Blender] | *[https://www.blender.org/support Blender] |
Revision as of 05:45, 4 December 2018
File Extension: .nif
The model files are stored in a Gamebryo format called Net Immerse File format which can be rendered with a Texture File or as is. These files are also commonly referred to as meshes.
Tooling
- Elrich
- NifTools
- Blender
- Autodesk 3DS Max
- There are other software projects that provide tooling for working texture files.