Difference between revisions of "Model File"

From the Fallout4 CreationKit Wiki
Jump to navigation Jump to search
imported>Qazaaq
(fixed link)
imported>Qazaaq
(Third times the charm, fixed link)
Line 8: Line 8:
*[[NifSkope]]
*[[NifSkope]]
*[https://www.blender.org/support Blender]
*[https://www.blender.org/support Blender]
*[[Autodesk 3DS Max]]
*[[Autodesk 3ds Max]]
*There are other software projects that provide tooling for working texture files.
*There are other software projects that provide tooling for working texture files.



Revision as of 23:22, 5 December 2018

File Extension: .nif

The model files are stored in a Gamebryo format called Net Immerse File format which can be rendered with a Texture File or as is. These files are also commonly referred to as meshes.

Tooling

See Also