Difference between revisions of "Model File"

From the Fallout4 CreationKit Wiki
Jump to navigation Jump to search
imported>Qazaaq
imported>Qazaaq
(fixed copy paste mistake)
Line 9: Line 9:
*[[Blender]]
*[[Blender]]
*[[Autodesk 3ds Max]]
*[[Autodesk 3ds Max]]
*There are other software projects that provide tooling for working texture files.
*There are other software projects that provide tooling for working model files.


== Notes ==
== Notes ==

Revision as of 17:19, 6 December 2018

File Extension: .nif

The model files are stored in a Gamebryo format called NetImmerse File format, which can be rendered with a Texture File or as is. These files are also commonly referred to as a Mesh, NIF, or NetImmerse File.

Tooling

Notes

  • The .nif file extension stands for Net Immerse File format.

See Also