Difference between revisions of "Model File"

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[[Category:Editor Reference]]
[[Category:Game Files]]
'''File Extension:''' <code>.nif</code>
'''File Extension:''' <code>.nif</code>


The model files are stored in a Gamebryo format called '''N'''et '''I'''mmerse '''F'''ile format which can be rendered with a [[Texture File]] or as is.  
The model files are stored in a [https://en.wikipedia.org/wiki/Gamebryo Gamebryo] format called ''NetImmerse File'' format, which can be rendered with a [[Texture File]] or as is.
These files are also commonly referred to as a [[Mesh]], [[NIF]], or [[NetImmerse File]].


==Tooling==
== Tooling ==
*[https://github.com/niftools |NifTools]
*[[Elric]]
*[https://www.blender.org/support |Blender]
*[[NifSkope]]
*[https://knowledge.autodesk.com/support/3ds-max |Autodesk 3DS Max]
*[[Blender]]
*There are other software projects that provide tooling for working texture files.
*[[Autodesk 3ds Max]]
*There are other software projects that provide tooling for working model files.
 
== Notes ==
*The ''.nif'' file extension stands for '''N'''et '''I'''mmerse '''F'''ile format.


== See Also ==
== See Also ==
*[[Texture File]]
*[[Material File]]
*[[:Category:Game_Files|Game Files Category]]
*[[:Category:Game_Files|Game Files Category]]
*[[Texture File]]
*[https://en.wikipedia.org/wiki/Gamebryo Gamebryo on Wikipedia]
 
 
[[Category:Editor Reference]]
[[Category:Game Files]]
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