Difference between revisions of "My First Mod"

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{{Template:Inaccurate Article}}
[[Category:Bethesda_Basics_Tutorial_Series|My First Mod]]
[[Category:Bethesda_Basics_Tutorial_Series|My First Mod]]
==Objective==
==Objective==
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* Creation Kit
* Creation Kit


;Step 1, Opening the Cell
;Step 1, Setup
:Open the Creation Kit and wait for it to fully load.
:Open the Creation Kit and wait for it to fully load.
:Go to '''File''' drop down and click '''Data...'''
:Go to '''File''' drop down and click '''Data...'''
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:Wait for the Creation Kit to finish.
:Wait for the Creation Kit to finish.
:SanctuaryExt should be loaded in the render window.
:SanctuaryExt should be loaded in the '''''Render Window'''''.
[[File:MyFirstModTut05.jpg|800px]]
[[File:MyFirstModTut05.jpg|800px]]


;Step 2
;Step 2 Deleting Unwanted Objects
Note please use caution when deleting objects, decide on what you would like to be deleted some objects are linked to other things that you may decide that you would to keep.
:In the '''''Render Window''''', basic movements...
:Middle mouse hold and drag to pan.
:Hold Shift and mouse over to turn.
 
:Two ways to select an object
:1st is to click directly on the object in the '''''Render Window''''' and the 2nd is to select on the objects' Editor ID on the right side of the '''''Cell Veiw'''''.
[[File:MyFirstModTut06.jpg|800px]]
 
:To delete selected object hit '''Delete''' on the keyboard.
:A pop-up window will appear to '''Confirm'''
:Are you sure you want to delete the selected objects?
 
*'''No''', the object will remain.
[[File:MyFirstModTut07.jpg|800px]]
 
*'''Yes''', the object will be deleted (Can not be undone afterward).
[[File:MyFirstModTut08.jpg|800px]]
 
:Delete Multiple Objects
 
== See Also ==
* [[Render_Window]]
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