Editing ObjectReference Script

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*Function [[Drop - ObjectReference|Drop]](bool abSilent)
*Function [[Drop - ObjectReference|Drop]](bool abSilent)
**Drops this object from the container that it is in.
**Drops this object from the container that it is in.
*ObjectReference Function [[DropFirstObject - ObjectReference|DropFirstObject]](bool abInitiallyDisabled)
*ObjectReference Function [[DropFirstObject - ObjectReference|DropFirstObject]]()
**Drops the "first" object in the container.
**Drops the "first" object in the container.
*Function [[DropObject - ObjectReference|DropObject]](Form akObject, int aiCount)
*Function [[DropObject - ObjectReference|DropObject]](Form akObject, int aiCount)
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*Function [[OpenWorkshopSettlementMenu - ObjectReference|OpenWorkshopSettlementMenu]](Keyword akActionKW, Message astrConfirm, Location aLocToHighlight)
*Function [[OpenWorkshopSettlementMenu - ObjectReference|OpenWorkshopSettlementMenu]](Keyword akActionKW, Message astrConfirm, Location aLocToHighlight)
**Opens the workshop caravan menu for this workshop object.
**Opens the workshop caravan menu for this workshop object.
*Function [[OpenWorkshopSettlementMenuEx - ObjectReference|OpenWorkshopSettlementMenuEx]](Keyword akActionKW, Message astrConfirm, Location aLocToHighlight, FormList akIncludeKeywordList, FormList akExcludeKeywordList, bool abExcludeZeroPopulation, bool abOnlyOwnedWorkshops, bool abTurnOffHeader, bool abOnlyPotentialVassalSettlements, bool abDisableReservedByQuests)
*Function [[OpenWorkshopSettlementMenuEx - ObjectReference|OpenWorkshopSettlementMenuEx]](Keyword akActionKW, Message astrConfirm, Location aLocToHighlight, FormList akIncludeKeywordList, FormList akExcludeKeywordList, bool abExcludeZeroPopulation)
**Opens the workshop caravan menu for this workshop object.
**Opens the workshop caravan menu for this workshop object.
*Function [[PauseAudio - ObjectReference|PauseAudio]]()
*Function [[PauseAudio - ObjectReference|PauseAudio]]()

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