Difference between revisions of "Object Mod"

306 bytes added ,  07:49, 7 January 2017
m
→‎Editor Dialog: Explained priority
imported>Google12
m (→‎Editor Dialog: linked to material swap)
imported>Google12
m (→‎Editor Dialog: Explained priority)
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:* Weapon
:* Weapon
* '''Loose Mod''': What [[MiscItem]] this mod uses when not attached. See Notes.
* '''Loose Mod''': What [[MiscItem]] this mod uses when not attached. See Notes.
* '''Priority''':
* '''Priority''': Controls the order in which mods are applied with high priorities overriding lower.  Assume we have some piece of armor with two mods attached to it: Mod A that adds material swap X and Mod B that removes X.  If Mod A has a higher priority, swap X will be added but if B is higher, then X will be removed.
* '''Max Rank''':
* '''Max Rank''':
* '''Lvls/Tier Scaled Offset''':
* '''Lvls/Tier Scaled Offset''':
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