Difference between revisions of "Object Mod"
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→Editor Dialog: Explained priority
imported>Google12 m (→Editor Dialog: linked to material swap) |
imported>Google12 m (→Editor Dialog: Explained priority) |
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:* Weapon | :* Weapon | ||
* '''Loose Mod''': What [[MiscItem]] this mod uses when not attached. See Notes. | * '''Loose Mod''': What [[MiscItem]] this mod uses when not attached. See Notes. | ||
* '''Priority''': | * '''Priority''': Controls the order in which mods are applied with high priorities overriding lower. Assume we have some piece of armor with two mods attached to it: Mod A that adds material swap X and Mod B that removes X. If Mod A has a higher priority, swap X will be added but if B is higher, then X will be removed. | ||
* '''Max Rank''': | * '''Max Rank''': | ||
* '''Lvls/Tier Scaled Offset''': | * '''Lvls/Tier Scaled Offset''': |