OnClose - ObjectReference

Member of: ObjectReference Script

Event called when the object has finished closing. (Like a door that has finished animating shut)

SyntaxEdit

Event OnClose(ObjectReference akActionRef)

ParametersEdit

  • akActionRef: The reference that caused us to close.

ExamplesEdit

Event OnClose(ObjectReference akActionRef)
  if (akActionRef == Game.GetPlayer())
    Debug.Trace("We were closed by the player")
  else
    Debug.Trace("Someone (or something) else closed us")
  endIf
endEvent

See AlsoEdit