Editing Quest
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*'''Event:''' Any quest which specifies an Event can only be started by the Story Manager ("Start Game Enabled" will be greyed out). Quests which have no Event are started "manually", by calling Start, SetStage, or SetObjectiveDisplayed. | *'''Event:''' Any quest which specifies an Event can only be started by the Story Manager ("Start Game Enabled" will be greyed out). Quests which have no Event are started "manually", by calling Start, SetStage, or SetObjectiveDisplayed. | ||
**'''Start Game Enabled:''' Start the quest as soon as possible. Un-ticking this option saves on memory and helps minimize your quest's memory imprint on the game. Your quest will start running when the Start, SetStage, or SetObjectiveDisplayed commands are used. | **'''Start Game Enabled:''' Start the quest as soon as possible. Un-ticking this option saves on memory and helps minimize your quest's memory imprint on the game. Your quest will start running when the Start, SetStage, or SetObjectiveDisplayed commands are used. | ||
**'''Run Once: ''' Prevents | **'''Run Once: ''' Prevents this quest from running again once its "completed" or "failed". | ||
**'''Warn on alias fill failure:''' Prints out alias fill errors to Papyrus Log. Useful when debugging quest alias order. If aliases fail to fill, the entire quest will fail and not function properly. | |||
**'''Warn on alias fill failure:''' Prints out alias fill errors to Papyrus Log. Useful when debugging quest alias order. If aliases fail to fill, the entire quest will fail and not function properly | **'''Allow repeated stages:''' Allows for completed stages to be reset. Used mostly for Radiant quests. | ||
**'''Allow repeated stages:''' | |||
**'''Add Idle Topic To Hello:''' | **'''Add Idle Topic To Hello:''' | ||
*'''Quest Completion XP: ''' Choose the amount of XP you want given to the player upon completing your quest. ''' | *'''Quest Completion XP: ''' Choose the amount of XP you want given to the player upon completing your quest.''' | ||
*'''Type: ''' Type of the Quest. Influences the | *'''Type: ''' Type of the Quest. Influences the HUD art that shows in the pipboy and interface. Miscellaneous go under the Misc section and does not display objective descriptions. | ||
*'''Object Window Filter: ''' The in CK "Folder" you'd like your quest to be categorized under. For example, Brotherhood of Steel\, Institute\, My Quest Category\, etc | *'''Object Window Filter: ''' The in CK "Folder" where you'd like your quest to be categorized under. For example, Brotherhood of Steel\, Institute\, My Quest Category\, etc | ||
*'''SWF File: | *'''SWF File: The special Flash swf to display upon quest completion. Most quests have special animation art associated with them.''' | ||
*'''Location:''' | *'''Location:''' Location you'd like associated with quest. Seldom used. | ||
*'''Quest Group:''' Quest collection this quest belongs to. | *'''Quest Group:''' Quest collection this quest belongs to. | ||
*'''Recompile All Papyrus Scripts: ''' Batch re-compiles all fragments associated with this quest. | *'''Recompile All Papyrus Scripts: ''' Batch re-compiles all fragments associated with this quest. | ||
*'''Export Dialogue Specific Voices:''' Batch export all dialogue associated with a specific Voicetype. | *'''Export Dialogue Specific Voices:''' Batch export all dialogue associated with a specific Voicetype. | ||
*'''Export Quest Dialogue:''' Batch export all | *'''Export Quest Dialogue:''' Batch export all dialogue. | ||
*'''Exclude from dialogue export:''' Marks this quest to be ignored from batch exporting dialogue from the Character> Export Dialogue menu selection. | *'''Exclude from dialogue export:''' Marks this quest to be ignored from batch exporting dialogue from the Character> Export Dialogue menu selection. | ||
*'''Calculate Voice Assets:''' | *'''Calculate Voice Assets:''' Calculates total number of lines. | ||
*'''Out of Date Dialogue:''' List of dialogue topics marked as "outdated". | *'''Out of Date Dialogue:''' List of dialogue topics marked as "outdated". | ||
*'''Lines of dialog:''' | *'''Lines of dialog:''' | ||
*'''Text Display Globals:''' | *'''Text Display Globals:''' | ||
*'''Quest Dialogue Conditions:''' Apply a condition to the entirety of a quest's dialogue | *'''Quest Dialogue Conditions:''' Apply a condition to the entirety of a quest's dialogue. | ||
{{ClearFloats}} | {{ClearFloats}} | ||
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[[File:Quest Stages Editor.png|thumb|right|800px]] | [[File:Quest Stages Editor.png|thumb|right|800px]] | ||
*'''Stage Items''' | *'''Stage Items''' | ||
**'''Index:''' | **'''Index:''' | ||
**'''Log:''' | **'''Log:''' | ||
**'''Notes:''' | **'''Notes:''' | ||
**'''Run on start?:''' | **'''Run on start?:''' | ||
**'''Run on stop?:''' | **'''Run on stop?:''' | ||
**'''Keep Instance Data From Here On:''' | **'''Keep Instance Data From Here On:''' | ||
*'''Log Entries''' | *'''Log Entries''' | ||
**'''Log Entry:''' | **'''Log Entry:''' | ||
**'''Designer Notes:''' | **'''Designer Notes:''' | ||
**'''Complete Quest:''' | **'''Complete Quest:''' | ||
**'''Fail Quest:''' | **'''Fail Quest:''' | ||
**'''Next quest:''' | **'''Next quest:''' | ||
**'''Start scene:''' | **'''Start scene:''' | ||
**'''Conditions''' | **'''Conditions''' | ||
**'''Papyrus Fragment''' The [[Papyrus]] fragment editor is for [[Quest Stage Fragments]] | **'''Papyrus Fragment''' The [[Papyrus]] fragment editor is for [[Quest Stage Fragments]]. | ||
{{ClearFloats}} | {{ClearFloats}} | ||
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=== Command Dialogue === | === Command Dialogue === | ||
=== Scenes === | === Scenes === | ||
=== Scene Collections === | === Scene Collections === | ||
=== Combat === | === Combat === |