Difference between revisions of "Script File"

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imported>Qazaaq
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'''File Extension:''' <code>.psc</code>, <code>.pas</code>, <code>.pex</code>, <code>.ppj</code>
'''File Extension:''' <code>.psc</code>, <code>.pas</code>, <code>.pex</code>, <code>.ppj</code>
 
== Files ==
== Papyrus Source ==
=== Source ===
A <code>.psc</code> file contains papyrus source code.
A <code>.psc</code> file contains papyrus source code.


== Papyrus Assembly ==
=== Assembly ===
A <code>.pas</code> file contains papyrus assembly.
A <code>.pas</code> file contains papyrus assembly.


== Papyrus Executable ==
=== Executable ===
A <code>.pex</code> file is executed by the game.
A <code>.pex</code> file is executed by the game.


== Papyrus Project ==
=== Project ===
A <code>.ppj</code> file is used with the papyrus compiler.
A <code>.ppj</code> file is used with the papyrus compiler.


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== See Also ==
== See Also ==
*[[Papyrus Projects]]
*[[Distribution]]
*[[:Category:Game_Files|Game Files Category]]
*[[:Category:Game_Files|Game Files Category]]
*[[Distribution]]
 




[[Category:Editor Reference]]
[[Category:Editor Reference]]
[[Category:Game Files]]
[[Category:Game Files]]

Revision as of 09:44, 27 October 2017

File Extension: .psc, .pas, .pex, .ppj

Files

Source

A .psc file contains papyrus source code.

Assembly

A .pas file contains papyrus assembly.

Executable

A .pex file is executed by the game.

Project

A .ppj file is used with the papyrus compiler.

Tooling

  • The Creation Kit includes tooling for working with scripts.
  • There are community software projects that provided tooling for working with scripts.
  • Some Text Editors support Papyrus scripts.

See Also