SetPersistLoc - ObjectReference
Member of: ObjectReference Script
Sets the persist location on an in-game created object.
SyntaxEdit
Function SetPersistLoc(Location akLoc)
ParametersEdit
- akLoc: Location to set as the persist location
Return ValueEdit
None
ExamplesEdit
;Create an actor that persists when TestLoc is loaded
TestActorRef = TestLocCenterRef.PlaceAtMe( TestActorBase )
TestActorRef.SetPersistLoc( TestLoc )