Difference between revisions of "Sound File"

From the Fallout4 CreationKit Wiki
Jump to navigation Jump to search
imported>Qazaaq
(added fuz file extension)
imported>Qazaaq
(added information)
 
Line 1: Line 1:
'''File Extension:''' <code>.wav</code>, <code>.lip</code>, <code>.xwm</code>, <code>.fuz</code>
'''File Extension:''' <code>.wav</code>, <code>.xwm</code>, <code>.lip</code>, <code>.fuz</code>


A [[Sound File]] is used for sound effects and voiced dialogue.
A [[Sound File]] is used for sound effects, voiced dialogue, and radios.
 
== Files ==
=== Waveform Audio File Format ===
A <code>.wav</code> file is a Microsoft and IBM audio file format standard for storing an audio bitstream on PCs. A <code>.wav</code> file should be encoded as <code>PCM 44100kHz 16 bit mono</code> for use in Fallout 4.
See also on [https://en.wikipedia.org/wiki/WAV wikipedia].
 
=== Windows Media Audio (xWMA) ===
A <code>.xwm</code> file is Microsoft's xWMA, which is an extension of normal WMA v2 audio. See also on [https://en.wikipedia.org/wiki/Windows_Media_Audio wikipedia].
 
=== Lip Sync ===
A <code>.lip</code> file contains data used for synchronizing an [[Actor]]s facial movements along with spoken audio.
 
=== FUZ ===
A <code>.fuz</code> file is compressed [https://en.wikipedia.org/wiki/Windows_Media_Audio XWM] audio paired with a <code>.lip</code> file. These are used to give voices to characters in the game.


== Tooling ==
== Tooling ==
Line 8: Line 22:


== See Also ==
== See Also ==
*[[:Category:Game_Files|Game Files Category]]
*[[Sound]]
*[[:Category:Game Files|Game Files Category]]




[[Category:Editor Reference]]
[[Category:Editor Reference]]
[[Category:Game Files]]
[[Category:Game Files]]

Latest revision as of 23:21, 16 April 2018

File Extension: .wav, .xwm, .lip, .fuz

A Sound File is used for sound effects, voiced dialogue, and radios.

Files[edit | edit source]

Waveform Audio File Format[edit | edit source]

A .wav file is a Microsoft and IBM audio file format standard for storing an audio bitstream on PCs. A .wav file should be encoded as PCM 44100kHz 16 bit mono for use in Fallout 4. See also on wikipedia.

Windows Media Audio (xWMA)[edit | edit source]

A .xwm file is Microsoft's xWMA, which is an extension of normal WMA v2 audio. See also on wikipedia.

Lip Sync[edit | edit source]

A .lip file contains data used for synchronizing an Actors facial movements along with spoken audio.

FUZ[edit | edit source]

A .fuz file is compressed XWM audio paired with a .lip file. These are used to give voices to characters in the game.

Tooling[edit | edit source]

  • The Creation Kit includes tooling for working with sound files.
  • There are community software projects that provided tooling for working with sound files.

See Also[edit | edit source]