Difference between revisions of "Talk:PreloadExteriorCell - ObjectReference"

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imported>Qazaaq
(→‎Usage: new section)
 
imported>Qazaaq
 
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[[JLundin]] I have moved your warning to the discussion page.--[[User:Scrivener07|Scrivener07]] ([[User talk:Scrivener07|talk]]) 2016-06-24T20:29:23 (EDT)
[[JLundin]] I have moved your warning to the discussion page.--[[User:Scrivener07|Scrivener07]] ([[User talk:Scrivener07|talk]]) 2016-06-24T20:29:23 (EDT)
Haha [[User:Jlundin|JLundin]] I did not realize who you were at first because Ive been linking user names wrong. I reversed your changes in an attempt to maintain some integrity. We cant have any random user just slap a '''warning do not use''' to the top of pages without some evidence. Since you work at Bethesda Id bet you might know what your talking about.--[[User:Scrivener07|Scrivener07]] ([[User talk:Scrivener07|talk]]) 2016-06-24T20:55:35 (EDT)

Latest revision as of 20:55, 24 June 2016

Usage[edit source]

Warning: Do not use this function, as it may break questing, items, and other things in the area that rely on loading notifications to know when the player is "nearby". Also, because the cell stays loaded, you are putting undue strain on the user's computer to keep areas loaded that the player may never visit.

JLundin I have moved your warning to the discussion page.--Scrivener07 (talk) 2016-06-24T20:29:23 (EDT)

Haha JLundin I did not realize who you were at first because Ive been linking user names wrong. I reversed your changes in an attempt to maintain some integrity. We cant have any random user just slap a warning do not use to the top of pages without some evidence. Since you work at Bethesda Id bet you might know what your talking about.--Scrivener07 (talk) 2016-06-24T20:55:35 (EDT)