Difference between revisions of "Texture File"

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'''File Extension:''' <code>.dds</code>
'''File Extension:''' <code>.dds</code>


The texture files are a Microsoft format called '''D'''irect '''D'''raw '''S'''urface which are images that can be rendered with a [[Mesh File]] or as is.  
The texture files are a Microsoft format called '''D'''irect '''D'''raw '''S'''urface which are images that can be rendered with a [[Model File]] or as is.  
The texture file DDS format is used for storing data compressed with the proprietary S3 Texture Compression (S3TC) algorithm which can be decompressed in hardware by GPUs.
The texture file DDS format is used for storing data compressed with the proprietary S3 Texture Compression (S3TC) algorithm which can be decompressed in hardware by GPUs.



Revision as of 22:27, 8 October 2016

File Extension: .dds

The texture files are a Microsoft format called Direct Draw Surface which are images that can be rendered with a Model File or as is. The texture file DDS format is used for storing data compressed with the proprietary S3 Texture Compression (S3TC) algorithm which can be decompressed in hardware by GPUs.

Tooling

See Also