Difference between revisions of "Texture File"
no edit summary
imported>Mofakin m |
imported>Mofakin |
||
Line 3: | Line 3: | ||
The texture files are a Microsoft format called '''D'''irect '''D'''raw '''S'''urface which are images that can be rendered with a [[Model File]] or as is. | The texture files are a Microsoft format called '''D'''irect '''D'''raw '''S'''urface which are images that can be rendered with a [[Model File]] or as is. | ||
The texture file DDS format is used for storing data compressed with the proprietary S3 Texture Compression (S3TC) algorithm which can be decompressed in hardware by GPUs. | The texture file DDS format is used for storing data compressed with the proprietary S3 Texture Compression (S3TC) algorithm which can be decompressed in hardware by GPUs. | ||
==Tooling== | ==Tooling== |