Wait - Utility
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Member of: Utility Script
Pauses the script for at least the specified amount of time. This function is latent. Time will not be counted while the player is in a menu.
Syntax[edit | edit source]
Function Wait(float afSeconds) native global
Parameters[edit | edit source]
- afSeconds: How long to wait, in real-time seconds.
Return Value[edit | edit source]
None
Examples[edit | edit source]
; Pause our currently running stack for 5 seconds - and do not count the time spent in a menu
Utility.Wait(5)
Notes[edit | edit source]
- Wait time isn't precise, based on framerate and general Papyrus system workload
- A wait time of 0 won't actually wait, and just return immediately
- The time will be affected by the global time modifier. So if, for example, VATS fires off and slows down time, it will affect these calls as well.