Difference between revisions of "Weather"

From the Fallout4 CreationKit Wiki
Jump to navigation Jump to search
imported>Qazaaq
imported>Qazaaq
Line 2: Line 2:
[[Category:Object_Classes]]
[[Category:Object_Classes]]
[[Category:WorldData]]
[[Category:WorldData]]
=Object=
'''Papyrus:''' [[Weather Script]]
'''Papyrus:''' [[Weather Script]]


'''Weather''' objects are found in the [[Object Window]] under [[:Category:WorldData|WorldData]].
Weather [[:Category:Object_Classes|objects]] are found in the [[Object Window]] under [[:Category:WorldData|WorldData]].
<br><br>
 
To create a new Weather, right-click in the list of Weathers in the [[Object Window]] and select "new" from the popup. To create a new Weather based off an existing one, right-click the Weather you wish to use as a basis and select "duplicate".  To delete an existing Weather, right-click that Weather and select delete.
To create a new Weather, right-click in the list of Weathers in the [[Object Window]] and select "new" from the popup. To create a new Weather based off an existing one, right-click the Weather you wish to use as a basis and select "duplicate".  To delete an existing Weather, right-click that Weather and select delete.



Revision as of 01:50, 13 June 2016

Papyrus: Weather Script

Weather objects are found in the Object Window under WorldData.

To create a new Weather, right-click in the list of Weathers in the Object Window and select "new" from the popup. To create a new Weather based off an existing one, right-click the Weather you wish to use as a basis and select "duplicate". To delete an existing Weather, right-click that Weather and select delete.

Weather Editor.png

Editor Dialog

  • ID: The editor ID which is used by the Creation Kit.
  • Show Color In Render Window:

See Also