Difference between revisions of "Weather Script"

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imported>Plplecuyer
 
imported>Qazaaq
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[[Category:Papyrus]]
[[Category:Papyrus]]
[[Category:Script Objects]]
[[Category:Script Objects]]
 
[[Category:WorldData]]
'''Extends:''' [[Form Script]]
'''Extends:''' [[Form Script]]



Revision as of 01:40, 13 June 2016

Extends: Form Script

Script for the manipulation of the weather.

Definition

ScriptName Weather extends Form Native Hidden

Properties

None

Global Functions

  • Function EnableAmbientParticles(bool abEnable)
    • Enables/disables ambient weather particles in the game
  • Weather Function FindWeather(int auiType)
    • Finds a weather from the currently occupied region or climate by the specified type.
  • Weather Function GetCurrentWeather()
    • Gets the current weather.
  • float Function GetCurrentWeatherTransition()
    • Returns a value from 0.0 to 1.0 describing how far in the current weather has transitioned.
  • Weather Function GetOutgoingWeather()
    • Gets the weather which is currently transitioning out.
  • int Function GetSkyMode()
    • Gets a code representing the mode the sky is currently in.
  • Function ReleaseOverride()
    • Tells the sky to release its overriding weather.

Member Functions

  • Function ForceActive(bool abOverride)
    • Forces this to be the active weather immediately, without transition.
  • int function GetClassification()
    • Gets the classification code for this weather object.
  • Function SetActive(bool abOverride, bool abAccelerate)
    • Sets the active weather on the sky to be this weather.