Difference between revisions of "WorldSpace"

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'''Papyrus:''' [[WorldSpace Script]]
'''Papyrus:''' [[WorldSpace Script]]


A [[WorldSpace]] is simply an entire world, with its own landscape, sky and weather.
All exterior cells belong to a worldspace.
Most of the exterior is in the ''Commonwealth'' worldspace, but there are other worldspaces used in Fallout 4.
Worldspaces can share landscape with a ''Parent'' worldspace or they can use an entirely different landscape.
[[WorldSpace]] [[Object]]s can be viewed and edited from the main toolbar by navigating to <code>World -> World Spaces...</code>.
[[WorldSpace]] [[Object]]s can be viewed and edited from the main toolbar by navigating to <code>World -> World Spaces...</code>.


== Editor Dialog ==
== Editor Dialog ==
[[File:WorldSpace Editor.png]]{{ClearFloats}}
[[File:WorldSpace Editor.png]]{{ClearFloats}}
*{{Editor:Property:ID}} The EditorID is displayed on the ''World Space'' list.
*{{Editor:Property:ID|property=EditorID}} The Editor ID is displayed on the ''World Space'' list.
*{{Editor:Property:Name}}
*{{Editor:Property:Name}}
*'''Parent Worldspace:''' If you select NONE, the worldspace will have its own, editable landscape. Otherwise, this worldspace will use the landscape of its parent.
*'''Use Sky Cell:''' Uses the sky cell of the parent worldspace. This will allow flying creatures to enter the worldspace from the parent space.
*'''Output Cell Ref Counts:''' Outputs information to a [[Text File#TSV|TSV Text File]]. The information will provide the number of [[Reference]]s within each [[Cell]] associated with this [[WorldSpace]]. This may be useful for analysis or debugging.
*'''Sharable Data:''' The following fields are only available if this object has a ''Parent Worldspace''.
**'''Use LOD Data:''' If checked, LOD Data is enabled for this [[WorldSpace]].
***'''LOD Water Height:''' Elevation that LOD water appears.
***'''LOD Water Type:''' The [[WaterType]] to use.
**'''Use Water Data:''' If checked, specified IS data will be enabled for this [[WorldSpace]].
***'''Water:''' The [[WaterType]] to use.
**'''Use Climate Data:''' If checked, the specified climate data will be enabled for this [[WorldSpace]].
***'''Climate:''' The [[Climate]] to use.
**'''Use Map Data:''' The world map [[Texture File]] for this [[WorldSpace]].
***'''Map Image:''' Select the DDS file to use.
***'''Usable Dimensions:''' Set the limits of the playable area of this [[WorldSpace]]. The area is defined from the ''North West'' corner, to ''South East'' corner.
****'''X:''' The ''North West'' corner dimension.
****'''Y:''' The ''South East'' corner dimension.
***'''Cell Coordinates:'''
****'''NW Cell X:'''
****'''NW Cell Y:'''
****'''SE Cell X:'''
****'''SE Cell Y:'''
***'''Use Land Data:''' If checked, land data will be enabled for this [[WorldSpace]].
****'''Default Land Height:''' Specifies land elevation value.
****'''Default Water Height:''' Specifies default water elevation value.
**'''Distant LOD Multiplier:'''
*'''Canopy Shadow:''' {{Editor:PropertyObsolete}}
*'''No LOD Water:''' Disable LOD water for [[WorldSpace]]s where there is no water or where the view is restricted.
*'''No Landscape:''' Disables landscape in this [[WorldSpace]].
*'''No Sky:''' Disables the sky for [[WorldSpace]]s that are interiors.
*'''No Grass:''' Disables grass in the [[WorldSpace]].
*'''Can't Fast Travel From Here:''' No ''Fast Travel'' is allowed from this [[WorldSpace]].
*'''Can't Wait:''' No ''Waiting'' is allowed from this [[WorldSpace]].
*'''Player Followers Can't Warp Here:''' Follower [[Actor]]s will not be allowed to ''Warp'' into this [[WorldSpace]] when following the player.
*'''Music:''' The default [[Music Type]] used in this [[WorldSpace]].
*'''Encounter Zone:''' Specify an [[Encounter Zone]] for the entire [[WorldSpace]].
*'''Location:''' Specify a [[Location]] for the entire [[WorldSpace]].
*'''Interior Lighting:''' The lighting template to apply to this [[WorldSpace]].
*'''HD LOD Diffuse:''' A DDS [[Texture File]] to use as the LOD [[Diffuse Map]].
*'''HD LOD Normal:''' A DDS [[Texture File]] to use as the LOD [[Normal Map]].
*'''Small World:''' Mark this as a small [[WorldSpace]]. This speeds up certain processing for smaller [[WorldSpace]]s.
*'''Fixed Dimensions:''' Limits the size of the [[WorldSpace]].
*'''Center Cell:'''
**'''X:'''
**'''Y:'''
*'''World Map Offset Data:''' The offset of the location for the Parent's world map. These are used to line up the map marker with where the [[WorldSpace]] would be on the world map.
**'''Hide Map Markers:'''
**'''Cell X Offset:'''
**'''Cell Y Offset:'''
**'''Cell Z Offset:'''
**'''World Map Scale:'''
*'''World Default Level Data:'''
**'''Import:'''
**'''Export:'''


==== Context Menu ====
==== Context Menu ====
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== See Also ==
== See Also ==
*[[World Data Category]]
*[[Cell]]
*[[Location]]
*[[WorldData Category]]




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