Difference between revisions of "ZoomData"

453 bytes added ,  20:00, 27 February 2023
m
Remove rogue bullet point.
imported>Qazaaq
(Created page with "Category:Editor Reference Category:Object_Classes Category:Miscellaneous '''Papyrus:''' None The ZoomData object is used by [Weapon]s and [Object Mod]s to define...")
 
m (Remove rogue bullet point.)
 
(2 intermediate revisions by 2 users not shown)
Line 1: Line 1:
[[Category:Editor Reference]]
[[Category:Editor Reference]]
[[Category:Object_Classes]]
[[Category:Object Classes]]
[[Category:Miscellaneous]]
[[Category:Miscellaneous]]
'''Type:''' <code>ZOOM</code>
<BR/>
'''Papyrus:''' None
'''Papyrus:''' None


The ZoomData object is used by [Weapon]s and [Object Mod]s to define how a weapon should appear while looking through scopes and sights.
The [[ZoomData]] object is used by [[Weapon]]s and [[Object Mod]]s to define how a [[Weapon]] should appear while looking through scopes and sights.
 


== Editor Dialog ==
== Editor Dialog ==
[[File:ZoomData_Editor.png|right]]
[[File:ZoomData_Editor.png|right]]
*'''ID:''' The editor ID which is used by the Creation Kit.
*{{Template:Editor:Property:ID}}
*'''FOV Mult:''' The field of view multiplier to apply while zoomed.
*'''Overlay:''' The crosshair overlay art to apply while zoomed.
*'''Imagespace Modifier:''' The [[ImagespaceModifier]] to apply while zoomed.
*'''Camera Offset'''
**'''x:''' The camera offset on the X axis to apply while zoomed.
**'''y:''' The camera offset on the Y axis to apply while zoomed.
**'''z:''' The camera offset on the Z axis to apply while zoomed.
 
{{ClearFloats}}
{{ClearFloats}}


== See Also ==
== See Also ==
*[[:Category:Miscellaneous|Miscellaneous Category]]
*[[:Category:Miscellaneous|Miscellaneous Category]]
147

edits