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imported>Qazaaq (Created page with "Category:Editor Reference Category:Object_Classes Category:Miscellaneous '''Papyrus:''' None The ZoomData object is used by [Weapon]s and [Object Mod]s to define...") |
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[[Category:Editor Reference]] | [[Category:Editor Reference]] | ||
[[Category: | [[Category:Object Classes]] | ||
[[Category:Miscellaneous]] | [[Category:Miscellaneous]] | ||
'''Type:''' <code>ZOOM</code> | |||
<BR/> | |||
'''Papyrus:''' None | '''Papyrus:''' None | ||
The ZoomData object is used by [Weapon]s and [Object Mod]s to define how a | The [[ZoomData]] object is used by [[Weapon]]s and [[Object Mod]]s to define how a [[Weapon]] should appear while looking through scopes and sights. | ||
== Editor Dialog == | == Editor Dialog == | ||
[[File:ZoomData_Editor.png|right]] | [[File:ZoomData_Editor.png|right]] | ||
*''' | *{{Template:Editor:Property:ID}} | ||
*'''FOV Mult:''' The field of view multiplier to apply while zoomed. | |||
*'''Overlay:''' The crosshair overlay art to apply while zoomed. | |||
*'''Imagespace Modifier:''' The [[ImagespaceModifier]] to apply while zoomed. | |||
*'''Camera Offset''' | |||
**'''x:''' The camera offset on the X axis to apply while zoomed. | |||
**'''y:''' The camera offset on the Y axis to apply while zoomed. | |||
**'''z:''' The camera offset on the Z axis to apply while zoomed. | |||
{{ClearFloats}} | {{ClearFloats}} | ||
== See Also == | == See Also == | ||
*[[:Category:Miscellaneous|Miscellaneous Category]] | *[[:Category:Miscellaneous|Miscellaneous Category]] |
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