Difference between revisions of "Actor"
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== | === Traits === | ||
The editor's ''traits'' tab sets the actor's basic race and voice data. | |||
*''' | [[File:Actor Traits Editor.png|thumb|right|400px]] | ||
*''' | *{{Template:Editor:Property:ID}} | ||
*''' | *'''Race:''' | ||
*''' | *'''Skin:''' | ||
*''' | *'''Female:''' | ||
*''' | *'''Opposite Gender Anims:''' | ||
*''' | *'''Height''' | ||
*''' | **'''Min:''' | ||
*''' | **'''Max:''' | ||
*''' | *'''Voice Type:''' | ||
*''' | *'''Far Away Model''' | ||
*''' | **'''Skin:''' | ||
*''' | **'''Distance:''' | ||
*'''Character Gen Morphs | *'''Alignment:''' | ||
*'''Death Item:''' | |||
*'''Disposition Base:''' | |||
*'''Attach Parent Slots:''' | |||
**'''Collect From 3D:''' | |||
*'''Object Template:''' | |||
*'''Weight''' | |||
**'''Random:''' | |||
**'''Thin:''' | |||
**'''Muscular:''' | |||
**'''Fat:''' | |||
*'''Body Morph Region Values''' | |||
**'''Head:''' | |||
**'''Upper Torso:''' | |||
**'''Arms:''' | |||
**'''Lower Torso:''' | |||
**'''Legs:''' | |||
**'''Reset to Defaults:''' | |||
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=== Stats === | |||
Governs the Actor's Attributes, Skills, Level, and Class. | |||
[[File:Actor Stats Editor.png|thumb|right|400px]] | |||
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=== Templates === | |||
The templates tab. | |||
[[File:Actor Templates Editor.png|thumb|right|400px]] | |||
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=== Factions === | |||
The actor factions tab displays the factions that an actor belongs to, and their rank within the faction. | |||
[[File:Actor Factions Editor.png|thumb|right|400px]] | |||
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=== Relationships === | |||
The relationships tab lets you specify that an actor has a relationship with another actor. | |||
[[File:Actor Relationships Editor.png|thumb|right|400px]] | |||
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=== Keywords === | |||
The keywords tab. | |||
[[File:Actor Keywords Editor.png|thumb|right|400px]] | |||
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=== AI Data === | |||
The AI Data tab determines the actor's basic approach to combat. | |||
[[File:Actor AI Data Editor.png|thumb|right|400px]] | |||
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=== AI Packages === | |||
The AI Packages tab lists all of the actor's base packages. | |||
[[File:Actor AI Packages Editor.png|thumb|right|400px]] | |||
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=== Inventory === | |||
The Inventory tab lists all of the items that the actor is carrying or wearing by default. | |||
[[File:Actor Inventory Editor.png|thumb|right|400px]] | |||
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=== SpellList === | |||
The SpellList tab. | |||
[[File:Actor SpellList Editor.png|thumb|right|400px]] | |||
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=== Sounds === | |||
The Sounds tab. | |||
[[File:Actor Sounds Editor.png|thumb|right|400px]] | |||
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=== Animation === | |||
The Animation tab lists all of the animations available to the actor. | |||
[[File:Actor Animation Editor.png|thumb|right|400px]] | |||
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=== Attack Data === | |||
The Actor Attack Data tab displays the raw properties associated with animation attack events, and allows you to manually override their default values if desired. | |||
[[File:Actor Attack Data Editor.png|thumb|right|400px]] | |||
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=== Character Gen Parts === | |||
When working with a non-templated humanoid actor, the Character Gen Parts tab allows you to adjust their appearance. | |||
[[File:Actor Character Gen Parts Editor.png|thumb|right|400px]] | |||
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=== Character Gen Morphs === | |||
The Character Gen Morphs tab. | |||
[[File:Actor Character Gen Morphs Editor.png|thumb|right|400px]] | |||
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== Render Panel== | == Render Panel== |