Difference between revisions of "AimModel"

12 bytes added ,  22:17, 17 March 2018
imported>IsharaMeradin
imported>IsharaMeradin
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[[File:AimModel Editor.png]]
[[File:AimModel Editor.png]]
*'''ID:''' The editor ID which is used by the Creation Kit.
*'''ID:''' The editor ID which is used by the Creation Kit.
*'''Cone of Fire'''
*'''Cone of fire'''
**'''Min Angle: ''' Minimum angle for cone of fire.
**'''Min angle: ''' Minimum angle for cone of fire.
**'''Max Angle: ''' Maximum angle for cone of fire.
**'''Max angle: ''' Maximum angle for cone of fire.
**'''Increase Per Shot: ''' Cone of fire increases by this amount per shot.
**'''Increase per shot: ''' Cone of fire increases by this amount per shot.
**'''Decrease Per Sec: ''' Cone of fire decreases by this amount per second, after the delay.
**'''Decrease per sec: ''' Cone of fire decreases by this amount per second, after the delay.
**'''Decrease Delay MS: ''' Delay before cone of fire begins to decrease. (In milliseconds)
**'''Decrease delay MS: ''' Delay before cone of fire begins to decrease. (In milliseconds)
**'''Sneak Mult: ''' Cone of fire is multiplied by this amount while sneaking.
**'''Sneak multiplier: ''' Cone of fire is multiplied by this amount while sneaking.
**'''Iron Sights Mult: ''' Cone of fire is multiplied by this amount while sighted.
**'''Iron sights multiplier: ''' Cone of fire is multiplied by this amount while sighted.
*'''Runaway'''
*'''Runaway'''
**'''Recoil shots:'''
**'''Recoil shots:'''