Difference between revisions of "AimModel"

324 bytes added ,  17:01, 18 March 2018
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imported>IsharaMeradin
imported>IsharaMeradin
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**'''Recoil shots:'''
**'''Recoil shots:'''
*'''Recoil'''
*'''Recoil'''
**'''Arc:'''
**'''Arc: ''' Recoil will kick in a random direction within this arc. (In degrees) 0 means recoil will always kick in the same direction. 360 means recoil will kick in an entirely random direction.
**'''Arc rotate:'''
**'''Arc rotate: ''' What angle (in degrees, clockwise) is the center of the recoil arc. 0 is straight up, 90 is straight right, 180 is straight down, etc...
**'''Diminish spring force:''' How fast/much the crosshair returns to its original position after shooting.
**'''Diminish spring force: ''' How fast/much the crosshair returns to its original position after shooting.
**'''Diminish sights mult:'''
**'''Diminish sights mult:'''
**'''Max per shot: ''' Maximum amount of recoil per shot.
**'''Max per shot: ''' Maximum amount of recoil per shot.