Difference between revisions of "AimModel"
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imported>IsharaMeradin |
imported>IsharaMeradin |
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**'''Recoil shots:''' | **'''Recoil shots:''' | ||
*'''Recoil''' | *'''Recoil''' | ||
**'''Arc:''' | **'''Arc: ''' Recoil will kick in a random direction within this arc. (In degrees) 0 means recoil will always kick in the same direction. 360 means recoil will kick in an entirely random direction. | ||
**'''Arc rotate:''' | **'''Arc rotate: ''' What angle (in degrees, clockwise) is the center of the recoil arc. 0 is straight up, 90 is straight right, 180 is straight down, etc... | ||
**'''Diminish spring force:''' How fast/much the crosshair returns to its original position after shooting. | **'''Diminish spring force: ''' How fast/much the crosshair returns to its original position after shooting. | ||
**'''Diminish sights mult:''' | **'''Diminish sights mult:''' | ||
**'''Max per shot: ''' Maximum amount of recoil per shot. | **'''Max per shot: ''' Maximum amount of recoil per shot. |