Difference between revisions of "SetActivateTextOverride - ObjectReference"
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SetActivateTextOverride - ObjectReference (edit)
Revision as of 00:06, 4 April 2021
, 00:06, 4 April 2021no edit summary
imported>Cobalt027 |
imported>Tania |
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Line 21: | Line 21: | ||
SuperMutantRef.SetActivateTextOverride(TicklePromptMessage) | SuperMutantRef.SetActivateTextOverride(TicklePromptMessage) | ||
</source> | </source> | ||
== Notes == | |||
* It's currently unknown how to override the text for doors, containers and furniture as this function does nothing for them. | |||
== See Also == | == See Also == | ||
*[[ObjectReference Script]] | *[[ObjectReference Script]] |