Difference between revisions of "AddToMap - ObjectReference"

From the Fallout4 CreationKit Wiki
Jump to navigation Jump to search
imported>Illyism
m
imported>Qazaaq
(Move categories to bottom of page and added links to the page.)
 
Line 1: Line 1:
[[Category:Scripting]]
[[Category:Papyrus]]
'''Member of:''' [[ObjectReference Script]]
'''Member of:''' [[ObjectReference Script]]


Adds this reference (which must be a map marker) to the player's map, optionally making it available for fast-travel.
Adds this [[Reference]] (which must be a map marker) to the [[Player]]s map, optionally making it available for fast-travel.


== Syntax ==
== Syntax ==
Line 29: Line 27:


== See Also ==
== See Also ==
*[[Reference]]
*[[ObjectReference Script]]
*[[ObjectReference Script]]
*[[EnableFastTravel - ObjectReference]]
*[[EnableFastTravel - ObjectReference]]
*[[ShowAllMapMarkers - Game]]
*[[ShowAllMapMarkers - Game]]
[[Category:Scripting]]
[[Category:Papyrus]]

Latest revision as of 18:06, 7 March 2020

Member of: ObjectReference Script

Adds this Reference (which must be a map marker) to the Players map, optionally making it available for fast-travel.

Syntax[edit | edit source]

Function AddToMap(bool abAllowFastTravel = False) native

Parameters[edit | edit source]

  • abAllowFastTravel: Whether the player can fast-travel to this marker or not.
    • Default: False

Return Value[edit | edit source]

None.

Examples[edit | edit source]

; Adds this marker to the map
MyHouseMarkerProperty.AddToMap()


; Adds this marker to the map, letting the player fast-travel
MyHouseMarkerProperty.AddToMap(true)

See Also[edit | edit source]