Difference between revisions of "Art Object"

From the Fallout4 CreationKit Wiki
Jump to navigation Jump to search
imported>Qazaaq
(Created page with "Category:Editor Reference Category:Object_Classes Category:Miscellaneous '''Papyrus:''' None =Overview= '''Art Object'''s represent visual effects used by various...")
 
imported>Qazaaq
Line 4: Line 4:
'''Papyrus:''' None
'''Papyrus:''' None


=Overview=
'''Art Object'''s represent visual effects used by various game systems such as the Workshop.
'''Art Object'''s represent visual effects used by various game systems such as the Workshop.


== Editor Dialog ==
[[File:Art Object Editor.png]]
[[File:Art Object Editor.png]]
== Editor Dialog ==
*'''ID:''' The editor ID which is used by the Creation Kit.
*'''ID:''' The editor ID which is used by the Creation Kit.
*'''Art Type:''' The type of effect object (enchantment effect, casting effect, or hit effect); indicates what the object can be used for.
*'''Art Type:''' The type of effect object (enchantment effect, casting effect, or hit effect); indicates what the object can be used for.

Revision as of 22:52, 13 July 2016

Papyrus: None

Art Objects represent visual effects used by various game systems such as the Workshop.

Editor Dialog

Art Object Editor.png

  • ID: The editor ID which is used by the Creation Kit.
  • Art Type: The type of effect object (enchantment effect, casting effect, or hit effect); indicates what the object can be used for.
  • Model: The NIF model of the object.
  • Keywords:
  • Preview Transform:

See Also