Difference between revisions of "Faction"

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*'''Flags'''
*'''Flags'''
** '''Hidden from PC:''' If checked, the faction never appears on the player's sheet, even if he is a member.
**'''Hidden from PC:''' If checked, the faction never appears on the player's sheet, even if they are a member.
** '''Special Combat:'''  
**'''Special Combat:'''  
** '''Can be Owner:''' If checked, the faction can be selected as an owner for [[Interior Cells]] or [[Container]].  
**'''Can be Owner:''' If checked, the faction can be selected as an owner for [[Interior Cells]] or [[Container]]s.  
*'''Interfaction Relations:''' This is where you set up how members of a faction feel about each other as well as members of other factions.
*'''Interfaction Relations:''' Assign how members of a faction feel about each other as well as members of other factions.
**'''Group Combat Reaction:''' Either Neutral, Ally, Enemy, or Friend.
**'''Group Combat Reaction:''' Select either ''Neutral'', ''Ally'', ''Enemy'', or ''Friend'' for this interfaction relation.
*** Enemy: Enemy actors are attacked on sight by Aggressive, Very Aggressive, and Frenzied actors, and are not assisted by anyone.
***'''Enemy:''' Enemy [[Actor]]s are attacked on sight by Aggressive, Very Aggressive, and Frenzied actors, and are not assisted by anyone.
*** Neutral: This is how all factions relate to each other by default, even if you don't specify it. Neutrals will be attacked by Very Aggressive and Frenzied actors, and are not assisted by anyone.
***'''Neutral:''' This is how all factions relate to each other by default, even if you don't specify it. Neutrals will be attacked by Very Aggressive and Frenzied actors, and are not assisted by anyone.
*** Friend: Friends will only be attacked by Frenzied actors, and will be assisted by Helps Friends and Allies actors.
***'''Friend:''' Friends will only be attacked by Frenzied actors, and will be assisted by Helps Friends and Allies actors.
*** Ally: Allies will only be attacked by Frenzied actors, and will be assisted by Helps Friends and Allies and Helps Allies actors.
***'''Ally:''' Allies will only be attacked by Frenzied actors, and will be assisted by Helps Friends and Allies and Helps Allies actors.
*'''Members''' Lists the Name, FormID and Rank of Faction's members.  You can drag [[NPC]]s into this list to make them a part of the faction.
*'''Members:''' Lists the Name, FormID and Rank of Faction's members.  You can drag [[NPC]]s into this list to make them a part of the faction.


=== Ranks ===
=== Ranks ===
The properties on this tab are depreciated, obsolete, or do not appear to be used by the game.
[[File:Faction Rank Editor.png]]
[[File:Faction Rank Editor.png]]
*'''Ranks:''' A list of rank entries define a members status and progression within the faction.
**'''Rank:''' The index of this rank is used to order rank progression.
**'''New:''' The right-click context menu will create a new rank entry.
**'''Delete:''' The right-click context menu will delete a rank entry.
*'''Rank Titles'''
**'''Male Title:''' A male members rank title. {{Template:Editor:PropertyObsolete}}
**'''Female Title:''' A female members rank title. {{Template:Editor:PropertyObsolete}}
*'''Rank Insignia:''' The ''Add Image File'' button is unresponsive but likely is intended to select a [[Texture File]]. {{Template:Editor:PropertyObsolete}}


=== Crime ===
=== Crime ===
[[File:Faction Crime Editor.png]]
[[File:Faction Crime Editor.png]]
*'''Flags'''
**'''Ignore crimes against non-members'''
***'''Murder:'''
***'''Stealing:'''
***'''Assault:'''
***'''Trespass:'''
***'''Pickpocket:'''
*'''Do not report crimes against members:'''
*'''Track Crime:'''
**'''Exterior Jail Marker:'''
**'''Follower Wait Marker:'''
**'''Stolen Goods Container:'''
**'''Player Inventory Container:'''
**'''Jail Outfit:'''
**'''Shared Crime Faction List:'''
**'''Attack on Sight:'''
**'''Arrest:'''
**'''Crime Gold:'''
***'''Use Defaults:'''
***'''Murder:'''
***'''Assault:'''
***'''Pickpocket:'''
***'''Steal Mult.:'''
***'''Escape:'''


=== Vendors ===
=== Vendors ===
[[File:Faction Vendor Editor.png]]
[[File:Faction Vendor Editor.png]]
*'''Vendor:'''
*'''Start Hour:'''
*'''End Hour:'''
*'''Location:'''
**'''View:'''
*'''Radius:'''
*'''Buys Stolen Items'''
*'''Buys NonStolen Items:'''
*'''Vendor List'''
**'''Filter:'''
**'''Vendor Buy/Sell List:'''
**'''Buy/sell everything not in list?:'''
*'''Container:'''
**'''Merchant Container:'''
**'''Filter:'''
**'''Cell:'''
**'''Reference:'''
*{{Template:Editor:Property:Conditions|property=Vendor Conditions}}


== Notes ==
== Notes ==

Revision as of 00:34, 7 December 2018

Type: FACT
Papyrus: Faction Script

The Faction form allows you to specify the relationships and interactions between groups of Actors.

Editor Dialog

Faction Editor.png

  • ID: The ID, also referred to as Editor ID, is used by the Creation Kit to uniquely identify this record within a Data File.
  • Name: This object's name as it will appear within user interface menus or when the player looks at it.
  • Flags
    • Hidden from PC: If checked, the faction never appears on the player's sheet, even if they are a member.
    • Special Combat:
    • Can be Owner: If checked, the faction can be selected as an owner for Interior Cells or Containers.
  • Interfaction Relations: Assign how members of a faction feel about each other as well as members of other factions.
    • Group Combat Reaction: Select either Neutral, Ally, Enemy, or Friend for this interfaction relation.
      • Enemy: Enemy Actors are attacked on sight by Aggressive, Very Aggressive, and Frenzied actors, and are not assisted by anyone.
      • Neutral: This is how all factions relate to each other by default, even if you don't specify it. Neutrals will be attacked by Very Aggressive and Frenzied actors, and are not assisted by anyone.
      • Friend: Friends will only be attacked by Frenzied actors, and will be assisted by Helps Friends and Allies actors.
      • Ally: Allies will only be attacked by Frenzied actors, and will be assisted by Helps Friends and Allies and Helps Allies actors.
  • Members: Lists the Name, FormID and Rank of Faction's members. You can drag NPCs into this list to make them a part of the faction.

Ranks

The properties on this tab are depreciated, obsolete, or do not appear to be used by the game. Faction Rank Editor.png

  • Ranks: A list of rank entries define a members status and progression within the faction.
    • Rank: The index of this rank is used to order rank progression.
    • New: The right-click context menu will create a new rank entry.
    • Delete: The right-click context menu will delete a rank entry.
  • Rank Titles
    • Male Title: A male members rank title. This property is depreciated, obsolete, or does not appear to be used by the game.
    • Female Title: A female members rank title. This property is depreciated, obsolete, or does not appear to be used by the game.
  • Rank Insignia: The Add Image File button is unresponsive but likely is intended to select a Texture File. This property is depreciated, obsolete, or does not appear to be used by the game.

Crime

Faction Crime Editor.png

  • Flags
    • Ignore crimes against non-members
      • Murder:
      • Stealing:
      • Assault:
      • Trespass:
      • Pickpocket:
  • Do not report crimes against members:
  • Track Crime:
    • Exterior Jail Marker:
    • Follower Wait Marker:
    • Stolen Goods Container:
    • Player Inventory Container:
    • Jail Outfit:
    • Shared Crime Faction List:
    • Attack on Sight:
    • Arrest:
    • Crime Gold:
      • Use Defaults:
      • Murder:
      • Assault:
      • Pickpocket:
      • Steal Mult.:
      • Escape:

Vendors

Faction Vendor Editor.png

  • Vendor:
  • Start Hour:
  • End Hour:
  • Location:
    • View:
  • Radius:
  • Buys Stolen Items
  • Buys NonStolen Items:
  • Vendor List
    • Filter:
    • Vendor Buy/Sell List:
    • Buy/sell everything not in list?:
  • Container:
    • Merchant Container:
    • Filter:
    • Cell:
    • Reference:
  • Vendor Conditions: The Conditions must be met.

Notes

None

See Also