Difference between revisions of "SetPriority - ConstructibleObject"
Jump to navigation
Jump to search
imported>Qazaaq (added f4se member) |
imported>Qazaaq (added required f4se version) |
||
(One intermediate revision by the same user not shown) | |||
Line 1: | Line 1: | ||
'''F4SE Member of:''' [[ConstructibleObject Script]] | '''F4SE Member of:''' [[ConstructibleObject Script]] | ||
{{Template:Papyrus:RequiredF4SE|version=0.4.2}} | |||
Sets the priority for this constructible object. | Sets the priority for this constructible object. | ||
Line 26: | Line 27: | ||
== See Also == | == See Also == | ||
*[[Constructible Object]] | *[[Constructible Object]] | ||
*[[GetPriority - ConstructibleObject]] | *[[GetPriority - ConstructibleObject]] | ||
Latest revision as of 13:29, 21 January 2018
F4SE Member of: ConstructibleObject Script
Requires F4SE version 0.4.2 or higher.
Sets the priority for this constructible object.
Syntax[edit | edit source]
Function SetPriority(int priority) Native
Parameters[edit | edit source]
- priority: The priority for this constructible object.
Return Value[edit | edit source]
None
Examples[edit | edit source]
int priority = 5
myConstructibleObject.SetPriority(priority)
Debug.Trace("This constructible objects priority equals " + priority)
Notes[edit | edit source]
None