Difference between revisions of "Weapon"
Jump to navigation
Jump to search
imported>Qazaaq (added object class) |
imported>Qazaaq (thumbnailed images) |
||
Line 6: | Line 6: | ||
== Editor Dialog == | == Editor Dialog == | ||
[[File:Weapon Editor.png]] | [[File:Weapon Editor.png|thumb|right|400px]] | ||
*{{Template:Editor:Property:ID}} | *{{Template:Editor:Property:ID}} | ||
*{{Template:Editor:Property:Name}} | *{{Template:Editor:Property:Name}} | ||
Line 41: | Line 41: | ||
**'''Collect From 3D:''' | **'''Collect From 3D:''' | ||
*{{Template:Editor:Property:Papyrus Script}} | *{{Template:Editor:Property:Papyrus Script}} | ||
{{ClearFloats}} | |||
=== Game Data === | === Game Data === | ||
Line 87: | Line 87: | ||
*'''Embedded Weapon:''' | *'''Embedded Weapon:''' | ||
**'''Embedded Weapon Mod:''' | **'''Embedded Weapon Mod:''' | ||
=== Art and Sound === | === Art and Sound === | ||
[[File:Weapon Art and Sound Editor.png]] | [[File:Weapon Art and Sound Editor.png|thumb|right|400px]] | ||
{{ClearFloats}} | |||
=== Rumble === | === Rumble === | ||
[[File:Weapon Rumble Editor.png]] | [[File:Weapon Rumble Editor.png|thumb|right|400px]] | ||
{{ClearFloats}} | |||
== See Also == | == See Also == |
Revision as of 18:26, 29 October 2017
Type: WEAP
Papyrus: Weapon Script
The Weapon object is found within the Object Window under the Items Category.
Editor Dialog
- ID: The ID, also referred to as Editor ID, is used by the Creation Kit to uniquely identify this record within a Data File.
- Name: This object's name as it will appear within user interface menus or when the player looks at it.
- Enchanting: The Enchantment to use.
- Enchantment:
- Value: The object's value in caps which determines its worth to vendors.
- Template:
- Preview Transform: A Transform applies positioning to a Model File. These may be used when previewing objects within the Creation Kit or in-game user interface menus.
- Object Window Filter:
- Skill:
- Equip Type:
- Object Template:
- Damage per second:
- Flags
- NPCs Use Ammo:
- Ignores Normal Weapon Resistance:
- Automatic:
- Can't drop:
- Not Used in Normal Combat:
- Non-hostile:
- Has Scope:
- Secondary Weapon:
- No Jam Reload:
- Minor Crime:
- Hide Backpack:
- Playable: If checked, this object will be usable by the player. The object may be visible in user interface menus or usable when encountered within the game world.
- Player Only:
- Bound Weapon:
- Hold Input to Power:
- Repeatable Single Fire:
- Description: The object's description as it will appear within user interface menus.
- Keywords: A list of Keywords that signal information to other Game Systems.
- Attach Parent Slots:
- Collect From 3D:
- Scripts: Papyrus scripts may be added, removed, and their properties edited.
- Add: Adds a papyrus script to this object.
- Remove: Removes the selected papyrus script from this object.
- Properties: Shows the papyrus property editor for the selected script.
Game Data
- Weight: The weight of this object which represents how heavy it is.
- Reach:
- Speed:
- Reload Speed:
- Attack Delay Seconds:
- # Projectiles:
- Accuracy Bonus:
- Crit Charge Bonus:
- Sighted Transition Seconds:
- Attack Action Point Cost:
- Override Projectile:
- Resist:
- On Hit:
- Zoom Data:
- Instance Naming:
- Aim Model:
- Stagger:
- Melee Speed:
- Range
- Min:
- Max:
- Fixed:
- Damage
- Base:
- Out-of-range Multiplier:
- Crit Dmg Mult:
- Secondary:
- Full Power Seconds:
- Min Power Per Shot:
- Damage Types
- Damage Type:
- Value:
- Ammo:
- Capacity:
- Charging Attack:
- Charging Reload:
- Bolt Action:
- Disable Shells:
- NPC Add Ammo List:
- Crit Effect:
- On Death:
- Embedded Weapon:
- Embedded Weapon Mod:
Art and Sound
Rumble