Difference between revisions of "GetInstalledLightPlugins - Game"
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== Examples == | == Examples == | ||
<source lang="papyrus"> | get all loaded light plugins | ||
Game:PluginInfo[] installedLightPlugins = Game.GetInstalledLightPlugins() | |||
Note: | |||
member index will be 0xFE for every installedLightPlugins element returned. | |||
(i.e. this function does not work correctly)<source lang="papyrus"> | |||
; Placeholder Code. | ; Placeholder Code. | ||
</source> | </source> |
Revision as of 14:44, 29 March 2024
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F4SE Member of: Game Script
Requires F4SE version 0.5.0 or higher.
Placeholder Description.
Syntax
PluginInfo[] Function GetInstalledLightPlugins() Native Global
Parameters
- None
Return Value
- struct Game:PluginInfo
- members:
- int index
- string name
- string author
- string description
Examples
get all loaded light plugins
Game:PluginInfo[] installedLightPlugins = Game.GetInstalledLightPlugins()
Note:
member index will be 0xFE for every installedLightPlugins element returned.
(i.e. this function does not work correctly)
; Placeholder Code.