GetInstalledLightPlugins - Game
Jump to navigation
Jump to search
F4SE Member of: Game Script
Requires F4SE version 0.5.0 or higher.
Returns an array of installed plugins with the esl flag set.
Syntax[edit | edit source]
PluginInfo[] Function GetInstalledLightPlugins() Native GlobalParameters[edit | edit source]
- None
Return Value[edit | edit source]
Struct PluginInfo
int index
string name
string author
string description
EndStructExamples[edit | edit source]
; get array of installed light plugins
Game:PluginInfo[] Plugins = Game.GetInstalledLightPlugins()
int i = 0
while ( i < Plugins.Length )
Debug.Trace("Light Plugin: " + Plugins[i].name + " at index: " + Plugins[i].index+ ":" + i + " is by " + Plugins[i].author)
Debug.Trace("description : " + Plugins[i].description)
i += 1
endwhile
; Note:
; member index will always be 0xFE.
; array index = plugin index i.e. FExxx