Difference between revisions of "GetPriority - ConstructibleObject"
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imported>Qazaaq (added f4se member) |
imported>Qazaaq (added required f4se version) |
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'''F4SE Member of:''' [[ConstructibleObject Script]] | '''F4SE Member of:''' [[ConstructibleObject Script]] | ||
{{Template:Papyrus:RequiredF4SE|version=0.4.2}} | |||
Gets the priority for this constructible object. | Gets the priority for this constructible object. | ||
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== See Also == | == See Also == | ||
*[[Constructible Object]] | *[[Constructible Object]] | ||
*[[SetPriority - ConstructibleObject]] | *[[SetPriority - ConstructibleObject]] | ||
Latest revision as of 13:26, 21 January 2018
F4SE Member of: ConstructibleObject Script
Requires F4SE version 0.4.2 or higher.
Gets the priority for this constructible object.
Syntax[edit | edit source]
int Function GetPriority() Native
Parameters[edit | edit source]
None.
Return Value[edit | edit source]
The priority for this constructible object.
Examples[edit | edit source]
int priority = myConstructibleObject.GetPriority()
Debug.Trace("This constructible objects priority equals " + priority)
Notes[edit | edit source]
None