Difference between revisions of "GetPriority - ConstructibleObject"

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imported>Qazaaq
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'''F4SE Member of:''' [[ConstructibleObject Script]]
'''F4SE Member of:''' [[ConstructibleObject Script]]
{{Template:Papyrus:RequiredF4SE|version=0.4.2}}


Gets the priority for this constructible object.
Gets the priority for this constructible object.

Latest revision as of 13:26, 21 January 2018

F4SE Member of: ConstructibleObject Script
Requires F4SE version 0.4.2 or higher.

Gets the priority for this constructible object.

Syntax[edit | edit source]

int Function GetPriority() Native

Parameters[edit | edit source]

None.

Return Value[edit | edit source]

The priority for this constructible object.

Examples[edit | edit source]

int priority = myConstructibleObject.GetPriority()
Debug.Trace("This constructible objects priority equals " + priority)

Notes[edit | edit source]

None

See Also[edit | edit source]