Difference between revisions of "Interface File"
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'''File Extension:''' <code>.swf</code>, <code>.fla</code>, <code>.as</code>, <code>.gfx</code> | '''File Extension:''' <code>.swf</code>, <code>.fla</code>, <code>xfl</code>, <code>.as</code>, <code>.gfx</code> | ||
The in game [[User Interface]] and [[Menu]]s are vector based animations created with [[Adobe Flash]] via [https://en.wikipedia.org/wiki/Scaleform_GFx Scaleform]. | The in game [[User Interface]] and [[Menu]]s are vector based animations created with [[Adobe Flash]] via [https://en.wikipedia.org/wiki/Scaleform_GFx Scaleform]. | ||
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* These are used by the flash player after being published from a '''Movie Project''' and '''Actionscript'''. | * These are used by the flash player after being published from a '''Movie Project''' and '''Actionscript'''. | ||
'''Movie Project:''' <code>.fla</code> | '''Movie Project:''' <code>.fla</code> or <code>.xfl</code> | ||
*Movie projects are used in combination with '''Actionscript''' to publish playable '''Movie''' files. | *Movie projects are used in combination with '''Actionscript''' to publish playable '''Movie''' files. | ||
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*[[Adobe Flash]] | *[[Adobe Flash]] | ||
*[[Adobe Illustrator]] | *[[Adobe Illustrator]] | ||
*[ | *[[JPEXS Free Flash Decompiler (FFDec)]] | ||
*There are other software projects that provided tooling for working with flash files. | *There are other software projects that provided tooling for working with flash files. | ||
Latest revision as of 23:27, 7 March 2020
File Extension: .swf
, .fla
, xfl
, .as
, .gfx
The in game User Interface and Menus are vector based animations created with Adobe Flash via Scaleform. These are commonly referred to as Flash Files.
Files[edit | edit source]
There are several kinds flash files with very different purposes.
Movie: .swf
- These are used by the flash player after being published from a Movie Project and Actionscript.
Movie Project: .fla
or .xfl
- Movie projects are used in combination with Actionscript to publish playable Movie files.
Actionscript: .as
- Fallout 4 uses the the Actionscript 3.0 language version.
- This is the source code for flash animation scripting.
Tooling[edit | edit source]
- Adobe Flash
- Adobe Illustrator
- JPEXS Free Flash Decompiler (FFDec)
- There are other software projects that provided tooling for working with flash files.