Difference between revisions of "OnItemUnequipped - Actor"

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imported>Plplecuyer
 
imported>Scrivener07
(Potions fire this event.)
 
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== Notes ==
* Using potions will fire this event.


== See Also ==
== See Also ==

Latest revision as of 01:14, 13 January 2018

Member of: Actor Script

Event called when the actor unequips an object.

Syntax[edit | edit source]

Event OnItemUnequipped(Form akBaseObject, ObjectReference akReference)

Parameters[edit | edit source]

  • akBaseObject: The base object the actor just unequipped.
  • akReference: The reference the actor just unequipped, if the reference is persistent. Otherwise, None.

Examples[edit | edit source]

Event OnItemUnequipped(Form akBaseObject, ObjectReference akReference)
  if akBaseObject as Armor
    Debug.Trace("This actor just unequipped a piece of armor!")
  endIf
endEvent

Notes[edit | edit source]

  • Using potions will fire this event.

See Also[edit | edit source]