OnItemUnequipped - Actor
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Member of: Actor Script
Event called when the actor unequips an object.
Syntax[edit | edit source]
Event OnItemUnequipped(Form akBaseObject, ObjectReference akReference)
Parameters[edit | edit source]
- akBaseObject: The base object the actor just unequipped.
- akReference: The reference the actor just unequipped, if the reference is persistent. Otherwise, None.
Examples[edit | edit source]
Event OnItemUnequipped(Form akBaseObject, ObjectReference akReference)
if akBaseObject as Armor
Debug.Trace("This actor just unequipped a piece of armor!")
endIf
endEvent
Notes[edit | edit source]
- Using potions will fire this event.