Difference between revisions of "SetAnimationVariableInt - ObjectReference"
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imported>Plplecuyer |
imported>Qazaaq (animation category) |
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Line 1: | Line 1: | ||
[[Category:Scripting]] | [[Category:Scripting]] | ||
[[Category:Papyrus]] | [[Category:Papyrus]] | ||
[[Category:Animation]] | |||
'''Member of:''' [[ObjectReference Script]] | '''Member of:''' [[ObjectReference Script]] | ||
Latest revision as of 17:47, 16 October 2016
Member of: ObjectReference Script
Sets the value of a variable on the reference's animation graph - Int version.
Syntax[edit | edit source]
Function SetAnimationVariableInt(string asVariableName, int aiNewValue) native
Parameters[edit | edit source]
- asVariableName: The name of the variable to read from the graph
- aiNewValue: The new variable value
Return Value[edit | edit source]
None.
Examples[edit | edit source]
; Force actor to use melee weapon
SetAnimationVariableInt("iRightHandType", 1)