Difference between revisions of "Component"

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imported>Qazaaq
m (change wiki link to MiscItem)
imported>Qazaaq
(Added editor property fields)
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[[Category:Editor Reference]]
'''Type:''' <code>CMPO</code>
[[Category:Object_Classes]]
<BR/>
[[Category:Miscellaneous]]
'''Papyrus:''' [[Component Script]]
'''Papyrus:''' [[Component Script]]


Components are the raw materials used to create and repair workshop decorations, object mods, and more.
A ''Component'' is the raw material used to create and repair workshop decorations, [[Object Mod]]s, and more.


== Editor Dialog ==
== Editor Dialog ==
[[File:Component_Editor.png]]
[[File:Component_Editor.png]]
*'''ID:''' The editor ID that this form uses in the Creation Kit.
*{{Template:Editor:Property:ID}}
*'''Name:''' The name of the component, which will be displayed in the game's UI.
*{{Template:Editor:Property:Name}}
*'''Scrap Item:''' The [[MiscItem]] created when the item this component belongs to is scrapped. Typically the item version of this component.
*'''Scrap Item:''' The [[MiscItem]] created when the item this component belongs to is scrapped. Typically the item version of this component.
*'''Mod Scrap Scalar:'''  
*'''Mod Scrap Scalar:'''  
*'''Crafting Use Sound:''' The [[Sound Descriptor]] used when this component is used in a crafting recipe.
*{{Template:Editor:Property:Use Sound|property=Crafting Use Sound}} Occurs when this object is used in a crafting recipe.
*'''Autocalc Value:'''
*'''Autocalc Value:'''


== Notes ==
== Notes ==
Any Misc Item created to match this [[Component]] will will need to have it added in the Component window.
*Any [[MiscItem]] created to match this [[Component]] will will need to have it added in the component window.


== See Also ==
== See Also ==
*[[MiscItem]]
*[[Object Mod]]
*[[Sound Descriptor]]
*[[:Category:Miscellaneous|Miscellaneous Category]]
*[[:Category:Miscellaneous|Miscellaneous Category]]
[[Category:Editor Reference]]
[[Category:Object Classes]]
[[Category:Miscellaneous]]

Revision as of 19:07, 1 November 2017

Type: CMPO
Papyrus: Component Script

A Component is the raw material used to create and repair workshop decorations, Object Mods, and more.

Editor Dialog

Component Editor.png

  • ID: The ID, also referred to as Editor ID, is used by the Creation Kit to uniquely identify this record within a Data File.
  • Name: This object's name as it will appear within user interface menus or when the player looks at it.
  • Scrap Item: The MiscItem created when the item this component belongs to is scrapped. Typically the item version of this component.
  • Mod Scrap Scalar:
  • Crafting Use Sound: The Sound Descriptor played when the object is used or consumed. Occurs when this object is used in a crafting recipe.
  • Autocalc Value:

Notes

  • Any MiscItem created to match this Component will will need to have it added in the component window.

See Also