Difference between revisions of "Interface File"
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imported>Hellcat5 m (Added the uncompressed project file extension) |
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* These are used by the flash player after being published from a '''Movie Project''' and '''Actionscript'''. | * These are used by the flash player after being published from a '''Movie Project''' and '''Actionscript'''. | ||
'''Movie Project:''' <code>.fla</code> | '''Movie Project:''' <code>.fla</code> or <code>.xfl</code> | ||
*Movie projects are used in combination with '''Actionscript''' to publish playable '''Movie''' files. | *Movie projects are used in combination with '''Actionscript''' to publish playable '''Movie''' files. | ||
Revision as of 15:51, 6 January 2019
File Extension: .swf
, .fla
, .as
, .gfx
The in game User Interface and Menus are vector based animations created with Adobe Flash via Scaleform. These are commonly referred to as Flash Files.
Files
There are several kinds flash files with very different purposes.
Movie: .swf
- These are used by the flash player after being published from a Movie Project and Actionscript.
Movie Project: .fla
or .xfl
- Movie projects are used in combination with Actionscript to publish playable Movie files.
Actionscript: .as
- Fallout 4 uses the the Actionscript 3.0 language version.
- This is the source code for flash animation scripting.
Tooling
- Adobe Flash
- Adobe Illustrator
- JPEXS Free Flash Decompiler (FFDec)
- There are other software projects that provided tooling for working with flash files.