Difference between revisions of "IsNeverResetable - EncounterZone"
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imported>Qazaaq (added f4se member) |
imported>Qazaaq (added required f4se version) |
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'''F4SE Member of:''' [[EncounterZone Script]] | '''F4SE Member of:''' [[EncounterZone Script]] | ||
{{Template:Papyrus:RequiredF4SE|version=0.3.2}} | |||
Gets whether this encounter zone can be reset or not. | Gets whether this encounter zone can be reset or not. |
Latest revision as of 13:42, 21 January 2018
F4SE Member of: EncounterZone Script
Requires F4SE version 0.3.2 or higher.
Gets whether this encounter zone can be reset or not.
Syntax[edit | edit source]
bool Function IsNeverResetable() Native
Parameters[edit | edit source]
None
Return Value[edit | edit source]
True if the encounter zone cannot be reset.
Examples[edit | edit source]
bool neverResets = myEncounterZone.IsNeverResetable()
If (neverResets)
Debug.Trace("The encounter zone will never reset.")
Else
Debug.Trace("The encounter may be able to reset.")
EndIf
Notes[edit | edit source]
None