Encounter Zone

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Type: ECZN
Papyrus: EncounterZone Script

EncounterZone objects are found in the Object Window under WorldData.

Editor Dialog[edit | edit source]

Encounter Zone Editor.png

  • ID: The editor ID which is used by the Creation Kit.
  • Min Level: If the player's level is less than the minimum level set, the encounter zone will ignore the player's level and use the minimum level.
  • Max Level: The maximum level that can be calculated by the encounter zone.
  • Match PC Below Minimum Level: If checked, will match the player's level, if the player enters below the minimum level.
  • Disable Combat Boundary: If checked, allows actors in combat that follow the player through load doors that have different encounter zones.
  • Never Resets: If checked, the encounter zone will prevent the object assigned to it from ever resetting.
  • Workshop:
  • Location:The location the encounter zone is assigned to.
  • Analyze Loot:
    • Level:
  • Ownership:
    • NPC:
    • Faction:
    • Required Rank:

Analyze Loot[edit | edit source]

Encounter Zone Analyze Loot Editor.png

  • Columns:
    • Count:
    • Object ID:
    • Owner:
    • Health:
    • Value:
  • Total value:
  • Export:

See Also[edit | edit source]