Difference between revisions of "LeveledItem"

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== Editor Dialog ==
== Editor Dialog ==
[[File:LeveledItem_Editor.png]]
[[File:LeveledItem Editor.png]]
*{{Template:Editor:Property:ID}}
*{{Template:Editor:Property:ID}}
* '''Chance None:''' The chance of getting nothing.  The remaining percentage is distributed between the list items.
* '''Chance None:''' The chance of getting nothing.  The remaining percentage is distributed between the list items.
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== Preview Dialog ==
== Preview Dialog ==
[[File:LeveledItem_Editor_Preview.png]]
[[File:LeveledItem Editor Preview.png]]
*'''Radios'''
*'''Radios'''
**'''Items:'''
**'''Items:'''
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[[Category:Editor Reference]]
[[Category:Editor Reference]]
[[Category:Object_Classes]]
[[Category:Object Classes]]
[[Category:Items]]
[[Category:Items]]

Revision as of 20:05, 28 October 2017

Type: LVLI
Papyrus: LeveledItem Script

The LeveledItem object is found within the Object Window under the Items Category.

Editor Dialog

LeveledItem Editor.png

  • ID: The ID, also referred to as Editor ID, is used by the Creation Kit to uniquely identify this record within a Data File.
  • Chance None: The chance of getting nothing. The remaining percentage is distributed between the list items.
  • Use Global: Allows a global variable to be used. This would allow multiple lists to be tuned via a single global variable.
  • Epic Loot Chance: The global variable that indicates the chance of getting an epic item
  • Override Name:

Preview Dialog

LeveledItem Editor Preview.png

  • Radios
    • Items:
    • Keywords:
    • Mods:
    • Tiered Mods:
    • Components:
  • Filter The text to search for.

Notation

  • LL Leveled List
  • LLC Leveled List Container
  • LLD Leveled List Death
  • LLE Leveled List Equipment
  • LLG Leveled List Gun
  • LLI Leveled List Item
  • LLM Leveled List Mod (bench mods)
  • LLS Leveled List Set ??
  • LLW Leveled List Weapon
  • RE Random Encounter ??
  • RR Railroad
  • VL Vender List
  • VLL Vender Leveled List

See Also