Difference between revisions of "Potion"
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imported>Qazaaq (Added editor object) |
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'''Papyrus:''' [[Potion Script]] | '''Papyrus:''' [[Potion Script]] | ||
A potion is collection of [[Magic Effect]]s which are applied when consumed by an [[Actor]]. | A potion is a collection of [[Magic Effect]]s which are applied when consumed by an [[Actor]]. | ||
== Editor Dialog == | == Editor Dialog == | ||
[[File:Potion_Editor.png]] | [[File:Potion_Editor.png]] | ||
* '''ID:''' The editor ID which is used by the Creation Kit. | * '''ID:''' The editor ID which is used by the Creation Kit. | ||
*'''Name:''' The object's name as it will appear within menus and the game world. | |||
*'''Desc:''' Used to provide a description in the inventory. | |||
*'''Script:''' Depreciated, not used. | |||
*'''Inventory Image:''' Depreciated, not used. | |||
*'''Message Icon:''' Depreciated, not used. | |||
*'''Model:''' The [[Model File]] that will be used. | |||
*'''Add Destruction Data:''' | |||
*'''Use Sound:''' The [[Sound Descriptor]] played when the item is used or consumed. | |||
*'''Pickup Sound:''' The [[Sound Descriptor]] played when the object is picked up. | |||
*'''Putdown Sound:''' The [[Sound Descriptor]] played when the object is dropped. | |||
*'''Crafting Sound:''' The [[Sound Descriptor]] played when the object is crafted. | |||
*'''Addiction:''' The [[Spell]] to apply when this potion has become addicting. | |||
**'''Name:''' | |||
**'''Chance:''' | |||
*'''Equip Type:''' | |||
*'''Preview Transform''': The [[Transform]] that is applied when this object's model is shown in the inventory menus. | |||
*'''Weight:''' The weight of this object which represents how heavy it is. | |||
*'''Results:''' | |||
*'''Keywords:''' A list of [[Keyword|Keywords]] that signal information to other game systems. | |||
*'''Flags''' | |||
**'''Food Item:''' Food items must always be tagged as a ''Food Item''. | |||
**'''Medicine:''' Aid items can be left untagged, or tagged ''Medicine''. | |||
**'''Poison:''' Poison items can be left untagged, or tagged ''Poison''. | |||
== Notes == | == Notes == | ||
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== See Also == | == See Also == | ||
*[[Magic Effect]] | *[[Magic Effect]] | ||
*[[ | *[[Effect Item]] | ||
*[[:Category:Magic|Magic Category]] | *[[:Category:Magic|Magic Category]] | ||
Revision as of 06:11, 22 October 2017
Type: ALCH
Papyrus: Potion Script
A potion is a collection of Magic Effects which are applied when consumed by an Actor.
Editor Dialog
- ID: The editor ID which is used by the Creation Kit.
- Name: The object's name as it will appear within menus and the game world.
- Desc: Used to provide a description in the inventory.
- Script: Depreciated, not used.
- Inventory Image: Depreciated, not used.
- Message Icon: Depreciated, not used.
- Model: The Model File that will be used.
- Add Destruction Data:
- Use Sound: The Sound Descriptor played when the item is used or consumed.
- Pickup Sound: The Sound Descriptor played when the object is picked up.
- Putdown Sound: The Sound Descriptor played when the object is dropped.
- Crafting Sound: The Sound Descriptor played when the object is crafted.
- Addiction: The Spell to apply when this potion has become addicting.
- Name:
- Chance:
- Equip Type:
- Preview Transform: The Transform that is applied when this object's model is shown in the inventory menus.
- Weight: The weight of this object which represents how heavy it is.
- Results:
- Keywords: A list of Keywords that signal information to other game systems.
- Flags
- Food Item: Food items must always be tagged as a Food Item.
- Medicine: Aid items can be left untagged, or tagged Medicine.
- Poison: Poison items can be left untagged, or tagged Poison.
Notes
None