Difference between revisions of "GetInstalledLightPlugins - Game"

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== Examples ==
== Examples ==
get all loaded light plugins
<source lang="papyrus">
; get all loaded light plugins


Game:PluginInfo[] installedLightPlugins = Game.GetInstalledLightPlugins()
Game:PluginInfo[] installedLightPlugins = Game.GetInstalledLightPlugins()
 
</source>
Note:
Note:
member index will be 0xFE for every installedLightPlugins element returned.
member index will be 0xFE for every installedLightPlugins element returned.
 
(i.e. this function does not work correctly)
(i.e. this function does not work correctly)<source lang="papyrus">
; Placeholder Code.
</source>


== See Also ==
== See Also ==

Revision as of 14:44, 29 March 2024

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F4SE Member of: Game Script
Requires F4SE version 0.5.0 or higher.

Placeholder Description.

Syntax

PluginInfo[] Function GetInstalledLightPlugins() Native Global

Parameters

  • None

Return Value

  • struct Game:PluginInfo
  • members:
    • int index
    • string name
    • string author
    • string description

Examples

; get all loaded light plugins

Game:PluginInfo[] installedLightPlugins = Game.GetInstalledLightPlugins()

Note: member index will be 0xFE for every installedLightPlugins element returned. (i.e. this function does not work correctly)

See Also