Difference between revisions of "GetInstalledLightPlugins - Game"

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Game:PluginInfo[] installedLightPlugins = Game.GetInstalledLightPlugins()
Game:PluginInfo[] installedLightPlugins = Game.GetInstalledLightPlugins()
; Note:
; member index will be 0xFE for every installedLightPlugins element returned.
; (i.e. this function does not work correctly)
</source>
</source>
Note:
member index will be 0xFE for every installedLightPlugins element returned.
(i.e. this function does not work correctly)


== See Also ==
== See Also ==

Revision as of 14:46, 29 March 2024

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F4SE Member of: Game Script
Requires F4SE version 0.5.0 or higher.

Placeholder Description.

Syntax

PluginInfo[] Function GetInstalledLightPlugins() Native Global

Parameters

  • None

Return Value

  • struct Game:PluginInfo
  • members:
    • int index
    • string name
    • string author
    • string description

Examples

; get all loaded light plugins

Game:PluginInfo[] installedLightPlugins = Game.GetInstalledLightPlugins()

; Note:
; member index will be 0xFE for every installedLightPlugins element returned.
; (i.e. this function does not work correctly)

See Also