Difference between revisions of "GetInstalledLightPlugins - Game"
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== Return Value == | == Return Value == | ||
<source lang="papyrus"> | |||
Struct PluginInfo | |||
int index | |||
string name | |||
string author | |||
string description | |||
EndStruct | |||
</source> | |||
== Examples == | == Examples == |
Revision as of 14:48, 29 March 2024
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F4SE Member of: Game Script
Requires F4SE version 0.5.0 or higher.
Placeholder Description.
Syntax
PluginInfo[] Function GetInstalledLightPlugins() Native Global
Parameters
- None
Return Value
Struct PluginInfo
int index
string name
string author
string description
EndStruct
Examples
; get all loaded light plugins
Game:PluginInfo[] installedLightPlugins = Game.GetInstalledLightPlugins()
; Note:
; member index will be 0xFE for every installedLightPlugins element returned.
; (i.e. this function does not work correctly)