Difference between revisions of "Category:Game Files"
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[[ | A reference of all the game files and directories that may be encountered while using Fallout 4 and the [[Creation Kit]]. | ||
This | This reference will explain their uses, differences, and importance to making mods. | ||
== Data == | |||
Fallout 4 and the [[Creation Kit]] will load file assets from the ''Data'' directory, located <code>...\Steam\SteamApps\common\Fallout 4\Data</code>. | |||
The game will load [[Data File]]s, [[Archive File]]s, and [[Initialization File]]s from this folder. | |||
With the [[Enable Loose Files]] configuration, Fallout 4 will also consider several sub-directories that load specific assets based on their file type. | |||
'''Directories''' | |||
*<code>...\Fallout 4\Data</code>: Loads [[Data File]]s, [[Archive File]]s, and [[Initialization File]]s. | |||
*<code>...\Fallout 4\Data\Interface</code>: Loads [[Flash File]]s for Fallout 4. | |||
*<code>...\Fallout 4\Data\Layouts</code>: Loads window presets for the [[Creation Kit]]. | |||
*<code>...\Fallout 4\Data\LSData</code>: Loads lip sync data for the [[Creation Kit]]. | |||
*<code>...\Fallout 4\Data\Materials</code>: Loads [[Material File]]s for Fallout 4. | |||
*<code>...\Fallout 4\Data\Meshes</code>: Loads [[Model File]]s for Fallout 4. | |||
*<code>...\Fallout 4\Data\Programs</code>: Loads [[Flash File]]s for [[Holotape]]s which are a ''Program''. | |||
*<code>...\Fallout 4\Data\Scripts</code>: Loads [[Script File]]s | |||
*<code>...\Fallout 4\Data\Sound</code>: Loads [[Sound File]]s for Fallout 4. | |||
*<code>...\Fallout 4\Data\Textures</code>: Loads [[Texture File]]s for Fallout 4. | |||
*<code>...\Fallout 4\Data\Video</code>: Loads [[Video File]]s for Fallout 4. | |||
==Assets== | == Assets == | ||
Between runtime and authortime, the game uses many kinds of files. The following asset types have details on these files. | Between runtime and authortime, the game uses many kinds of files. The following asset types have details on these files. | ||
*[[Data File]] | *[[Data File]] | ||
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*[[Flash File]] | *[[Flash File]] | ||
*[[Video File]] | *[[Video File]] | ||
== See Also == | |||
*[[Tooling]] | |||
*[[Enable Loose Files]] | |||
*[[Editor Reference]] | |||
[[Category:Editor Reference]] |
Revision as of 19:29, 8 December 2018
A reference of all the game files and directories that may be encountered while using Fallout 4 and the Creation Kit. This reference will explain their uses, differences, and importance to making mods.
Data
Fallout 4 and the Creation Kit will load file assets from the Data directory, located ...\Steam\SteamApps\common\Fallout 4\Data
.
The game will load Data Files, Archive Files, and Initialization Files from this folder.
With the Enable Loose Files configuration, Fallout 4 will also consider several sub-directories that load specific assets based on their file type.
Directories
...\Fallout 4\Data
: Loads Data Files, Archive Files, and Initialization Files....\Fallout 4\Data\Interface
: Loads Flash Files for Fallout 4....\Fallout 4\Data\Layouts
: Loads window presets for the Creation Kit....\Fallout 4\Data\LSData
: Loads lip sync data for the Creation Kit....\Fallout 4\Data\Materials
: Loads Material Files for Fallout 4....\Fallout 4\Data\Meshes
: Loads Model Files for Fallout 4....\Fallout 4\Data\Programs
: Loads Flash Files for Holotapes which are a Program....\Fallout 4\Data\Scripts
: Loads Script Files...\Fallout 4\Data\Sound
: Loads Sound Files for Fallout 4....\Fallout 4\Data\Textures
: Loads Texture Files for Fallout 4....\Fallout 4\Data\Video
: Loads Video Files for Fallout 4.
Assets
Between runtime and authortime, the game uses many kinds of files. The following asset types have details on these files.
- Data File
- Archive File
- String File
- Initialization File
- Sound File
- Model File
- Texture File
- Material File
- Script File
- Flash File
- Video File
See Also
Subcategories
This category has the following 4 subcategories, out of 4 total.
C
F
Pages in category "Game Files"
The following 16 pages are in this category, out of 16 total.